Education
Where teachers meet learners
where teachers meet learners
The virtual schoolhouse. Ricci Street is an example.
Higher Education
Learn with interactivity
The Virtual Body
A.D.A.M. Interactive Anatomy
The standard anatomical database in computer-based medical
education worldwide. Point, click, and identify more than 20,000 detailed
anatomical structures within fully dissectible male and female bodies. This
unique "dissection" application offers an interactive approach to
discovering the human body.
Make interactive learning games
MAHEC -- North
Carolina's Mountain Area Health Education Center (Mountain AHEC or MAHEC): Stumpers
What are Stumpers?
Stumpers are learning tools using television game show
formats in which participants assume the roll of contestants in a game show.
There is a game board to provide categories and "dollar" amounts are
assigned to the trivia-type questions and answers. Stumpers are usually
done as a presentation with the presenter as the game show host. During
the answer phase of the round, the host can present additional information to
the audience pertinent to the question's topic.
Right-click and save to your desktop. ...
Generic
PowerPoint Template for making your own Stumper.
Instructions
for the Generic PowerPoint Template, in Word format.
Stumper PowerPoint Introductions to edit:
Intro1 -- One
slide, photo background, animated text
by Frank Wartman, MAHEC Educational Technology
Intro2 --
Two slides, animated elements and text, Beethoven music
by Barbara Lovejoy, MAHEC Biomedical Designs
Game buzzers -- MAHEC uses the expensive Wireless
Classroom Challenger from Enasco. You can also search at Google for Game Buzzers to find alternatives.
Book -- Digital
Game-Based Learning by Marc Prensky
$$$ LearningWare $$$ -- GameShow, $695, free demo
Create your own classroom or self-directed gameshow style
games, quizzes, tests and surveys using LearningWare's software templates,
described below. All are Y3K compliant. Our mission is to make learning fun.
"Is
That Your Final Answer?"
SprocketWorks
An interactive place for kids (and adults) to learn
the way that they choose to learn. A place where they can build a
foundation for their own education...and in the process, to fall in love
with learning.
David Wiley's Reusability.org
At first, I was interested in the total automation of
instruction and the construction of adaptive learning systems based on
learning objects (like everyone else). Recently, I've become more
interested in learning objects' ability to facilitate what must for lack
of a better term be called "constructivist" learning
experiences.
Educommons.org
Information wants to be free; people want to learn.
Clark Aldrich
Training Directors' Forum,
June 2001
"You can't do scalability with classroom."
Forget classrooms for organization-wide training in big firms -- the kind
of initiative that CEOs cherish.
As soon as classroom becomes a significant part of any such program, the
initiative "drops off the CEO's radar screen," claimed Aldrich,
"because the ability to impact goes way down and the costs go way
up."
E-learning by itself is more scalable. After you create a self-paced
course, in theory any number of learners can take it. Even synchronous
courses -- those happening real-time
online -- can in theory scale up to include hundreds.
Mrs.
Dingman's website
Helping parents to get involved in their children's
education, as well as developing creative interactive projects for her
students.
Virtual Learning
Resource Center
MERLOT
A free and open resource designed primarily for
faculty and students in higher education. With a continually growing
collection of online learning materials, peer reviews and assignments,
MERLOT helps faculty enhance instruction. MERLOT is also a community of
people who strive to enrich teaching and learning experiences.
Whyville
Can The Internet Contribute To The Science Education
Of Our Children?
Millions of dollars have been spent in connecting the Nation’s
classrooms to the Internet. However, much of the effort spent on Web-based
children’s software is ironically focused on restricting their access to
the Web. There are very few examples of Web sites that provide exciting
and interactive yet educationally relevant content. Most children’s
sites are focused instead on gaming and entertainment.
Welcome to Whyville!
A group of educators, scientists, artists and Internet experts have
recently brought up a Web-based science education site intended to support
both home and classroom-based learning by scientific inquiry. The site,
www.whyville.net, was established to support a weekly science education
article in the Los Angeles Times (see site for details). However, the
scope and objectives of the project include the support of high quality
science education in the real world.
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